Let's Talk GL

Hello, and welcome to my exploration of the OpenGL API. OpenGL is a specification for a software library that gives developers hardware-independent access to the computing »

Programmatically Enabling the Discrete GPU with NVIDIA Optimus

Here's a quick little post to make something known that I just found in some research online. According to a document released by NVIDIA in July »

Quick and Easy Delegation in C++ Game Development

Delegation is a term often used in computer science, but since it has so many different meanings, talk about them usually becomes very confusing. That is »